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Jiggly's cfg

 
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Jiggly<3
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Inscrit le: 02 Mai 2014
Messages: 34
Ancien pseudo: Spray
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Jeu: W-ET
Date de naissance: 01/09/1995
Localisation: Tours
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MessagePosté le: Ven 2 Mai - 14:10 (2014)    Sujet du message: Jiggly's cfg Répondre en citant

Si certains veulent voir a quoi ça ressemble quand je joue. La partie "BIND" est tout simplement pour éviter les retours de cfgs que je test.


seta name "^2#^3C^1.^7JigglyPuff"


//mem & fps settings


seta com_soundmegs "32"
seta com_crashed "0"
seta com_hunkmegs "128" 
seta com_maxfps "125" 
seta forcefps "125" 
seta com_zoneMegs "32" 
seta cl_allowdownload 1




//sound settings


seta s_musicvolume "0.000000"
seta s_loadas8bit "1"
seta s_volume "1"
seta s_distance "100"
seta s_mindistance "0.000000000001"
seta s_maxdistance "99999999999999"
seta s_polykeep "1000000000"
seta s_polyreflectsize "10000000"
seta s_polysize "10000000"
seta s_bloat "2"
seta cg_announcer "1"


//mouse movement


seta cg_runroll "0.00000"
seta cg_runpitch "0.00000"
seta cg_bobup "0.00000"
seta cg_bobroll "0.00000"
seta cg_bobpitch "0.00000"
seta cg_bobyaw "0.00000"
seta m_yaw "0.02200"
seta m_pitch "0.01415"
seta in_mouse "1"
seta m_filter "0"
seta cl_freelook "1"
seta cl_mouseAccel "0.00000"
seta sensitivity "2.4"


//net settings


seta rate "25000"
seta snaps "20"
seta cl_timenudge "0"
seta cl_maxpackets "100"
seta cl_packetdup "1"
seta cl_wwwDownload "1"
seta cl_allowDownload "1"


//blood


seta cg_blinktime "0"
seta cg_showblood "0"
seta cg_bloodDamageBlend "0"
seta cg_bloodTime "0"
seta cg_bloodflash "0"


//crosshair


seta cg_crosshairAlphaAlt "1.0"
seta cg_drawCrosshair "5"
seta cg_crosshairpulse "0"
seta cg_crosshairSize "38"
seta cg_crosshairHealth "0"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairy 1
seta cg_crosshairColor "cyan"   
seta cg_crosshairColorAlt "cyan"


//hud settings


seta cg_drawGun "1"
seta cg_popuplimbomenu "0"
seta cg_drawTeamOverlay "2"
seta cg_drawCrosshairNames "1001.0"
seta cg_drawCompass "1"
seta b_popuptime "0"
seta cg_drawFPS "1"
seta cg_fov "105"
seta cg_drawReinforcementTime "1"
seta cg_lagometer "1"
seta cf_wtopshots "1.0"
seta cf_wstats "1.2"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "0"
seta cg_teamChatsOnly "0"
seta cg_drawRoundTimer "1"


//some misc tweaks & settings


seta cg_coronafardist "0"
seta cg_fastSolids "0"
seta cg_vertexlight "1"
seta cg_noTaunt "0"
seta cg_deferPlayers "1"
seta timescale "1"
seta cg_timescale "66"
seta cg_autoaction "0"
seta cg_coronas "1"
seta cg_teamChatHeight "4"
seta cg_teamChatTime "5000"
seta cg_cycleAllWeaps "1"
seta cg_stereoSeparation "0.4"
seta cg_zoomStepFG "10"
seta cg_zoomStepSnooper "5"
seta cg_zoomStepBinoc "3"
seta cg_zoomDefaultFG "55"
seta cg_zoomDefaultSnooper "40"
seta cg_zoomDefaultBinoc "22.5"
seta cg_zoomstepsniper "2"
seta cg_zoomDefaultSniper "20"
seta cg_zoomfov "22.5"
seta cg_announcer "1"
seta cg_useWeapsForZoom "1"
seta cg_drawBuddies "1"
seta cg_selectedPlayer "2"
seta cg_marktime "0"
seta cg_smallCompass "1"
seta cg_drawCrosshairPickups "1"
seta cg_viewsize "100"
seta cg_autoactivate "1"
seta cg_predictItems "1"
seta cg_voiceSpriteTime "6000"
seta cg_cursorHints "1"
seta cg_descriptiveText "1"
seta cg_quickMessageAlt "1"
seta cg_drawNotifyText "1"
seta cl_doubletapdelay "0"
seta cg_autoswitch "0"
seta cl_run "1"
seta cl_punkbuster "1"
seta cg_wolfparticles "0"
seta cg_simpleItems "1"
seta cg_lodbias "2"
seta cg_lodscale "5"
seta cg_shadows "0"
seta cg_printObjectiveInfo "1"
seta cg_drawWeaponIconFlash "0"
seta cg_gibs "0"
seta cg_brassTime "0"
seta cg_atmosphericEffects "0"
seta cg_drawsmallpopupicons "1"
seta cg_weaponcycledelay "0"
seta cg_noAmmoAutoSwitch "1"
seta cg_muzzleFlash "0"
seta cg_autoreload "0"
seta logfile "2"
seta r_cache "1"
seta cg_centertime "2"
seta cg_drawTracers "0"
seta cg_tracers "0"




//graph settings


seta r_mode 4
seta r_customwidth 1024
seta r_customheight 768
seta r_allowExtensions 1
seta r_ati_fsaa_samples 0
seta r_ati_truform_normalmode GL_PN_TRIANGLES_NORMAL_MODE_LINEAR
seta r_ati_truform_pointmode GL_PN_TRIANGLES_POINT_MODE_LINEAR
seta r_ati_truform_tess 0
seta r_cacheshaders 1
seta r_clampToEdge 1
seta r_clear 0
seta r_colorbits      32
seta r_colorMipLevels 0
seta r_customaspect 0
seta r_depthbits      24
seta r_detailtextures 0
seta r_displayRefresh 75
seta r_dlightBacks 1
seta r_drawfoliage 0
seta r_drawSun 0
seta r_dynamiclight 0
seta r_ext_ATI_pntriangles 0
seta r_ext_compiled_vertex_array 1
seta r_ext_compressed_texture 1
seta r_ext_gamma_control 1
seta r_ext_multitexture 1
seta r_ext_NV_fog_dist 0
seta r_ext_texture_env_add 0
seta r_ext_texture_filter_anisotropic 0
seta r_facePlaneCull 1
seta r_fastsky 1
seta r_finish 0
seta r_flares 0
seta r_fullscreen 0
seta r_gamma 1.3
seta r_glDriver opengl32
seta r_glIgnoreWicked3D 0
seta r_highQualityVideo 0
seta r_ignoreFastPath 0
seta r_ignoreGLErrors 1
seta r_ignorehwgamma 0
seta r_inGameVideo 0
seta r_intensity 1.5
seta r_lodbias 3
seta r_lodCurveError 250
seta r_lodscale 5
seta r_mapoverbrightbits 1
seta r_normallength 0.5
seta r_nv_fogdist_mode GL_EYE_RADIAL_NV
seta r_oldMode ""
seta r_overBrightBits 1
seta r_picmip 3
seta r_picmip2 0
seta r_primitives 0
seta r_railCoreWidth 1
seta r_railSegmentLength 32
seta r_railWidth 16
seta r_rmse 50
seta r_roundImagesDown 0
seta r_simpleMipMaps 0
seta r_smp 0
seta r_stencilbits 0
seta r_stereo 0
seta r_subdivisions 20
seta r_swapInterval 0
seta r_textureAnisotropy 1.0
seta r_texturebits 32
seta r_textureMode GL_LINEAR_MIPMAP_NEAREST
seta r_trisColor 1.0 1.0 1.0 1.0
seta r_uifullscreen 0
seta r_wolffog 0 
seta r_gamma 3
seta r_ignorehwgamma 1


//etpro


seta b_popuptime "0"
seta b_althud "2"
seta b_althudflags "4"
seta b_hitsounds "1"
seta b_drawranks "0"
seta b_goatsound "0"
seta b_drawclock "0"
seta b_fireteamalpha "1"
seta b_simpleItems "0"
seta b_muzzleFlash "0"
seta b_descriptiveTextScale "1"
seta b_fireteamLatchedClass "1"
seta b_tracers "0"




///Draw\\\


seta cg_drawGun "1"




////Bind\\\\


bind 0 "+moveup ; wait 2 ;com_maxfps 1;-moveup ;+attack ;wait 2 ; -attack ; com_maxfps 125"
bind mouse1 "+attack"
bind c "+vstr crouch_1 crouch_0"
Set Crouch_1 "+movedown;cg_fov 90;"
Set Crouch_0 "-movedown;cg_fov 105;"
bind MWHEELDOWN "kill;forcetapout"
bind MWHEELUP "weaponbank 2"
bind mouse2 "weaponbank 1"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind shift "class m 1;echo R^>^6Medic;say_buddy ^3MEDIC^p/^zSMG"
bind F6 "class f 1;echo R^>^4Field Op;say_buddy ^5FIELD^p/^zSMG"
bind capslock "class e 1;echo R^>^2Engineer SMG;say_buddy ^2Engi^p/^zSMG"
bind F8 "class e 2;echo R^>^2Engineer RIFLE;say_buddy ^2Engi^p/^zRIFLE"
bind F9 "class c 1;echo R^>^pCovert STEN;say_buddy ^pCOVERT^p/^zSTEN"
bind F10 "class c 3;echo R^>^pCovert SNIPER;say_buddy ^pCOVERT^p/^zSNIPER"
bind 1 "weapalt"
bind 3 "weaponbank 3;cg_autoReload 0"
bind mouse4 "+speed"
bind mouse5 "+sprint"
bind x "+prone"


//** BIND SPAWN **//


bind PGUP vstr spawn
set spawn "vstr spawn_1"
set spawn_1 "setspawnpt 1; echo ^1S^7pawn^11; set spawn vstr spawn_2"
set spawn_2 "setspawnpt 2; echo ^1S^7pawn^12 ^7[Back]; set spawn vstr spawn_4"
set spawn_4 "setspawnpt 4; echo ^1S^7pawn^14 ^7[Command Post]; set spawn vstr spawn_1"




//Attack , +push


bind MOUSE1 "+vstr attack_on attack_off"


// Attack script //
set r_dynamiclight "1"




//set push "+activate"
set attack_on "+attack;r_dynamiclight 0" 
set attack_off "-attack;r_dynamiclight 1;cg_noAmmoAutoSwitch 1"


// ** FFE ** //


set FFEon "+zoom; +attack;"
set FFEoff "-zoom; -zomm; -attack; -attack"
bind "INS" "+vstr FFEon FFEoff"






//SCREENSHOOT


bind F11 "screenshotJPEG"


vid_restart


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Publicité






MessagePosté le: Ven 2 Mai - 14:10 (2014)    Sujet du message: Publicité

PublicitéSupprimer les publicités ?
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RaZyRiO


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Inscrit le: 31 Déc 2013
Messages: 25
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Jeu: W-ET
Date de naissance: 08/07/1997
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MessagePosté le: Ven 2 Mai - 14:26 (2014)    Sujet du message: Jiggly's cfg Répondre en citant

j'irais l'essayer,je te dirais ce que j'en pense.

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.LoD|BosS'
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Messages: 3 619
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Team: FFW
Jeu: W-ET
Date de naissance: 02/03/1993
Localisation: sud ouest , bordeaux
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MessagePosté le: Ven 2 Mai - 17:08 (2014)    Sujet du message: Jiggly's cfg Répondre en citant

idem , je donnerai mon avis meme si on s'en bat le steck Wink

merci en tout cas Okay
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MakmOt
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Date de naissance: 19/01/1997
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MessagePosté le: Sam 3 Mai - 10:54 (2014)    Sujet du message: Jiggly's cfg Répondre en citant

C'est celle de little banana ou t'as changé?
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~•BoOm Head$h0t•~ ×_×


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Jiggly<3
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Inscrit le: 02 Mai 2014
Messages: 34
Ancien pseudo: Spray
Team: <3
Jeu: W-ET
Date de naissance: 01/09/1995
Localisation: Tours
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MessagePosté le: Sam 3 Mai - 11:09 (2014)    Sujet du message: Jiggly's cfg Répondre en citant

C'est des mix de différentes cfgs avec quelques touches perso donc c'pas la même Wink

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MakmOt
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Messages: 135
Ancien pseudo: h0l0cr0n... PeLo[:
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Date de naissance: 19/01/1997
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MessagePosté le: Sam 3 Mai - 15:59 (2014)    Sujet du message: Jiggly's cfg Répondre en citant

D'acc je la testerai Smile
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~•BoOm Head$h0t•~ ×_×


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MessagePosté le: Aujourd’hui à 19:42 (2017)    Sujet du message: Jiggly's cfg

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